Welcome back to the Infernal Tutoring series!
After a fair amount of testing, we decided that (v4.2) is the list we still want to be playing, at least for the time being. If you haven't, I highly recommend checking out Bryant's article The Importance of Confidence, as it goes into more detail regarding the switch back to the (v4.2) deck list. Personally, I am a fan of switching back. Pulverize is Read More »
Hello everyone and welcome back to Reading the Ropes!
In this article, we are going to cover the basics of getting the most mileage out of your draw spells. Knowing how to effectively use your draw spells can seem marginal, but over a large sample size can really increase your win percentage. It's an incredibly complex topic with a lot of contextual aspects, but the goal of this article is to Read More »
Death's Shadow the card has existed for a long time, but never really saw much play until the past couple of years. It's really been a staple of the Modern format over the past 2-3 years, but recently it's been picking up in legacy. Because it's a fairly newer deck in legacy there isn't an established deck or even which colors to play in the deck. Overall the deck is Read More »
Dragon Stompy Final Hand Answer
Hand 10: (on the play)
» Keep or Mulligan?
Most people correctly answered that this hand is a keep and that's great. However, about half of these individuals missed a crucial line. With your first Gitaxian Probe if you hit a blue-producing land, Chrome Mox, or Lotus Petal you likely win the game. From there you cast Brainstorm, put Burning Wish on top Read More »
Since Grand Prix Seattle, we have been testing new lists to see if any of them are an improvement over V4.2. This led to the creation of V4.4, which has more or less been an alternative to V4.2 if anything. I don't believe either one of the deck lists is strictly better than the other. I will say though, the second main deck Empty the Warrens has been great for Read More »
Maverick is a green white based deck that combines elements of aggression while being able to attack the opponent's strategy. The draw to this deck is the flexibility in the deck list, being able to play cards like Green Sun's Zenith along with silver bullets. This allows Maverick to have cards for most situations faced in legacy, and play the type of game plan they need to win a particular Read More »
Confidence is important.
It sounds a bit silly, right? But I'm a firm believer in that it's a critical part of the game that doesn't get enough conversation. While the majority of this article will loosely be storm-based, I think there's something everyone can take away from this. The main point would be, be confident in your decisions.
I'm not saying to be cocky, arrogant, or too proud to admit your choices Read More »
Special thanks to Jonathan Sukenik for his contributions to today's article.
Grixis Delver has been hailed as the boogeyman of Legacy and been a primary driver of the recent calls to ban Deathrite Shaman. Whether or not you agree that it's the best deck in the format, it's clear that Grixis Delver is here to stay. Boasting a nearly 17% metagame share by some metrics, knowing how to navigate the matchup Read More »
Elves Final Hand Answer
Hand 10: (on the draw)
» Keep or Mulligan?
I read a few responses saying they thought this hand was a mulligan due to multiple copies of Chrome Mox, no blue source, and no real business spell. Well, I disagree. The blue source can be issues by drawing any land either fron your draw step, off of your first Gitaxian Probe, or by casting Read More »
Starting with Grand Prix Seattle, we decided to cut green again and go back to a Grixis build, this gave us v4.2. I am a big fan of this decklist, the addition of the fourth Chrome Mox in the sideboard has been amazing every time I brought it in for the decks we want it against, such as Grixis Delver, or any prison deck variant. We also have another new Read More »