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TES 5 Year Anniversary
Bryant Cook

Celebrating Five Years

Wow, it doesn’t seem like five years (to the day) has passed since theepicstorm.com was launched. Actually, five years ago was the last time the New York Mets were good — so… this seems about right. What a journey it has been! I’d like to start off by thanking everyone who’s visited the site, watched […]

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TES Deck Showcase 2019
Bryant Cook

TES 2019 — Deck Showcase

Main Deck Dividers Sideboard Changes since 2018 The addition of Mox Opal! — The artifact count finally supports it! Veil of Summer — The green splash is back! Wishclaw Talisman — An upgrade over Infernal Tutor. No Past in Flames! — Echo of Eons is just better in this deck. Thoughtseize Signed! — These are gorgeous. Defense Grid — Just ordered two more! Tormod’s Crypt — yes… THRY […]

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the epic Storm


UPDATED 05/18/2020 (V10.0)

Main Deck
4 Burning Wish http://theepicstorm.com/product/burning-wish https://shop.tcgplayer.com/magic/judgment/burning-wish?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0062DPPOK/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0062DPPOK&linkCode=as2&tag=tes019-20&linkId=CIDUK6LRWA7RELGX http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/BurningWish.jpg Burning Wish 2 Sorcery

You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.

One of the defining features of The EPIC Storm (TES). An incredibly powerful and resourceful element that is quite diverse in what it can do. Burning Wish allows TES to not play answers for problematic cards by either providing a solution or an alternative route to victory. One of the greatest things Burning Wish does for this deck is it allows for game one answers to permanent-based disruption as well as the flexibility of beating cards such as Veil of Summer. That’s the true beauty of Burning Wish — it can be a number of different things.

The “wish board” is comprised of Storm engines, win conditions, protection, and a few solution-based cards. The entire sideboard is not full of Burning Wish targets as it doesn’t create the greatest value out of the available slots. Generally, try to have no more than 6-7 Burning Wish targets. Lastly, having included Burning Wish into the deck, threat density is very high in comparison to other Storm decks meaning that less time is spent finding threats with cantrips which leads to a faster kill.

4 Wishclaw Talisman http://theepicstorm.com/product/wishclaw-talisman https://shop.tcgplayer.com/magic/throne-of-eldraine/wishclaw-talisman?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B07XLD49SB/ref=as_li_qf_asin_il_tl?ie=UTF8&tag=tes019-20&creative=9325&linkCode=as2&creativeASIN=B07XLD49SB&linkId=927fc2d22a39d7091ce0dd6e477757d7 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/WishclawTalisman.jpg Wishclaw Talisman 2 Artifact

Wishclaw Talisman enters the battlefield with three wish counters on it.

, , Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn.

A recent addition to The EPIC Storm over Infernal Tutor. This change was one of the bigger innovations to the deck in the last few years, primarily because it raised the artifact count high enough to finally support Mox Opal!

A common play pattern with this list is to cast Wishclaw Talisman on turn one using Mox Opal or Chrome Mox. This allows a six-mana line on the second turn instead of needing seven mana into Ad Nauseam.

Unlike Infernal Tutor, the search on Wishclaw Talisman isn’t tied to a stipulation. This means being able to search for anything, such as a sided in copy of Chain of Vapor. Because of this, TES is incentivized to run powerful singleton copies of cards to search for like Crash to answer a Chalice of the Void for example.

One of the truly fantastic aspects of Wishclaw Talisman is that it’s activated ability isn’t sorcery speed, it’s on your turn. This means that when Ad Nauseam is on the stack, when it’s met with a Force of Will, activating Wishclaw Talisman for Veil of Summer is something that’s possible. It’s also uncounterable, which allows for sneaky situations to build up Storm count and then just activating Wishclaw Talisman into a lethal Tendrils of Agony.

4 Brainstorm http://theepicstorm.com/product/brainstorm https://shop.tcgplayer.com/magic/mercadian-masques/brainstorm?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B003FC5HR6/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B003FC5HR6&linkCode=as2&tag=tes019-20&linkId=3BY6ONM3HIRLDBHJ http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/Brainstorm.jpg Brainstorm 1 Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

An incredibly tough-to-play spell that can make or break a game all on its own. Brainstorm can often fix hands needing two specific types of cards and finding them both at once or simply putting a few situational cards back.

An important feature of this card is that in matchups with discard, it is very relevant to preserve these and use them to protect the best cards in hand. When playing TES, sequencing cantrips is extremely important, but there are also games where one card means winning on turn one. Some players scoff at casting a Brainstorm in the main phase on the first turn, but TES is an explosive deck!

The situation needs to call for it, however. Casting Ponder before Brainstorm is usually the more desirable line. Collaborating with a shuffle effect is generally the way to go with Brainstorm to avoid drawing dead spells or lands. There are times when sitting on Brainstorm for multiple turns while continuing to draw spells just to put back worse ones is the correct thing to do.

4 Ponder http://theepicstorm.com/product/ponder https://shop.tcgplayer.com/magic/lorwyn/ponder?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B002NQYI4I/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B002NQYI4I&linkCode=as2&tag=tes019-20&linkId=X7EDNSBRHB7QLDL5 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/Ponder.jpg Ponder 1 Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle your library.

Draw a card.

The cantrip with the best odds of finding the card(s) needed! Ponder digs the deepest out of the cards in the deck, unlike Brainstorm or Preordain — Ponder can see up to four unique cards. Because of this, in hands containing both Brainstorm, Ponder, and Preordain — it’s usually best to cast Ponder first.

Like Brainstorm, the best utilization of Ponder is often with a Polluted Delta or another fetchland. Ponder, like a fetchland, can be used as a shuffle effect for Brainstorm as well, it’s just not as ideal. It’s worth noting — be aggressive with shuffling off of Ponder. If those cards aren’t what the hand needs, why contemplate?

1 Tendrils of Agony http://theepicstorm.com/product/tendrils-of-agony https://shop.tcgplayer.com/magic/scourge/tendrils-of-agony?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0062DV378/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0062DV378&linkCode=as2&tag=tes019-20&linkId=YEISOXCBLP3IEDBL http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/TendrilsofAgony.jpg Tendrils of Agony 4 Sorcery

Target player loses 2 life and you gain 2 life.

Storm
 (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

A holdover from the Lurrus of the Dream-Den era. During this time period, the incentive to play the main deck copy of Tendrils of Agony was incredibly high. This was mostly due to the ability to use Lurrus of the Dream-Den to generate two “free” Storm with Lion’s Eye Diamond, but there was also an incredibly high amount of Meddling Mage seeing play. In these games, it was very apparent the value of a main deck Tendrils of Agony when paired with Echo of Eons or Wishclaw Talisman even without Lurrus of the Dream-Den.

The value with Echo of Eons was that there were more available lines post-Echo of Eons that killed the opponent due to no longer needing to also cast a Burning Wish before your storm spell if you drew Wishclaw Talisman. When drawing seven cards off of Echo of Eons, it’s entirely possible to naturally draw Tendrils of Agony as well which will completely avoid any drawn countermagic off of the Echo of Eons as well and most likely kill the opponent on the spot.

An easy way to defeat blue decks is to allow them to build a Storm count for you with their countermagic, this is typically pretty easy to do when starting wars with Veil of Summer. Imagine having a Wishclaw Talisman sitting on the battlefield and all that’s required is activating the black artifact to search for Tendrils of Agony and then cast it — this is the primary reason TES has adopted Tendrils of Agony.

1 Ad Nauseam http://theepicstorm.com/product/ad-nauseam https://shop.tcgplayer.com/magic/shards-of-alara/ad-nauseam?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B001IW1BD4/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B001IW1BD4&linkCode=as2&tag=tes019-20&linkId=6LPODG3HEDEI7QMV http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/AdNauseam.jpg Ad Nauseam 5 Instant

Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

The EPIC Storm is the best Ad Nauseam deck in Legacy. Between Chrome Mox to act as additional copies of Lotus Petal as well as a lower average converted mana cost, Ad Nauseam has an increased power level here. Our primary Storm engine and game plan, we’ve catered our deck to maximize its potential.

Something to keep in mind that Ad Nauseam is an instant, you can cast the spell in response to a Brainstorm or on an end step. There’s also the “Chrome Mox trick” — which is to cast Chrome Mox, in response cast Ad Nauseam, and in response to Ad Nauseam activate Lion’s Eye Diamond! You do this in order to be able to imprint after Ad Nauseam has resolved and is only viable if you didn’t have a card you could imprint prior to casting Ad Nauseam.

1 Echo of Eons http://theepicstorm.com/product/echo-of-eons https://shop.tcgplayer.com/magic/modern-horizons/echo-of-eons?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B07T2FSD3X/ref=as_li_qf_asin_il_tl?ie=UTF8&tag=tes019-20&creative=9325&linkCode=as2&creativeASIN=B07T2FSD3X&linkId=c94354730114bd803bb6a5cafc260b4a http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/EchoofEons.jpg Echo of Eons 6 Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards.

Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Previously, Echo of Eons was only a Burning Wish target. That changed when The EPIC Storm added Wishclaw Talisman to the deck. There’s more reason than ever to play two copies in the 75. The difference-maker was Wishclaw Talisman’s ability to consistently find Lion’s Eye Diamond to pair with the copy of Echo of Eons (either naturally drawn or retrieved by Burning Wish).

Echo of Eons works very well with Lion’s Eye Diamond, which is why Wishclaw Talisman’s ability to find it is so important. First, play Burning Wish to retrieve Echo of Eons, then play Lion’s Eye Diamond (this plays around artifact disruption), discard the hand and add three blue to flashback your pseudo Timetwister. Another way of getting Echo of Eons into the graveyard is to Thoughtseize yourself. While not ideal, it is a “build your a Diminishing Returns!”. Something to keep in mind, Echo of Eons is symmetrical, meaning the opponent will also draw a fresh seven-card hand. This is an issue against blue decks. To offset this, cards such as Veil of Summer, Defense Grid, and even sideboard options such as Hope of Ghirapur or Xantid Swarm are recommended over discard spells opening up another engine versus counterspell archetypes.

Echo of Eons is the first three-mana storm engine legal in Legacy that’s playable in quite some time. This helps quite a bit against Prison strategies or decks trying to lock TES out of the game such as Maverick or Death & Taxes.

4 Veil of Summer http://theepicstorm.com/product/veil-of-summer/ https://shop.tcgplayer.com/magic/core-set-2020/veil-of-summer?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B07TCD54T9/ref=as_li_qf_asin_il_tl?ie=UTF8&tag=tes019-20&creative=9325&linkCode=as2&creativeASIN=B07TCD54T9&linkId=58534b0f7097e854d1dcaeabcefe8d9d http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/VeilofSummer.jpg Veil of Summer 1 Instant

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can’t be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can’t be the targets of blue or black spells or abilities your opponents control.)

Veil of Summer’s inclusion into The EPIC Storm is for many reasons. The first is its ability to act as a pseudo Silence effect against blue decks. Unlike Silence, it’s very effective against targeted discard which was always a weakness of the white instant. In a pinch, Veil of Summer can usually cycle to draw a card against most decks in the Legacy Format. On top of the aforementioned, it can protect copies of Hope of Ghirapur or Wishclaw Talisman against Abrupt Decay or even Oko, Theif of Crowns.

Veil of Summer can even be a complete blow-out against certain matchups such as Ad Nauseam Tendrils since the opponent will be forced to pass the turn since Tendrils of Agony is unable to target. As for synergies within The EPIC Storm, Veil of Summer’s most desirable trait is how it interacts with Echo of Eons. Thoughtseize has the issue of not protecting from countermagic drawn after Echo of Eons resolves, which means the opponent could draw new countermagic to stop us.

Now with Veil of Summer, TES can ignore countermagic for an entire turn. Worth mentioning, Veil of Summer says, “Spells you control can’t be countered this turn.” This means Counterbalance, Chalice of the Void, Chancellor of the Annex, and other effects. This clause is not relegated to colors blue or black.

2 Defense Grid http://theepicstorm.com/product/defense-grid https://shop.tcgplayer.com/magic/urzas-legacy/defense-grid?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0062DS7RM/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0062DS7RM&linkCode=as2&tag=tes019-20&linkId=4JX7YWEG4O2H6CN2 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/DefenseGrid.jpg Defense Grid 2 Artifact

Each spell costs more to cast except during its controller’s turn.

A protection spell that has the added benefit of supporting Mox Opal. Like Veil of Summer, Defense Grid does not care about opposing copies of Veil of Summer which is a huge reason to choose to play the two-mana artifact in the current metagame. Defense Grid’s primary function is to prohibit opponents from casting multiple cards in the same turn such as Stifle, Flusterstorm, Force of Will, and Force of Negation.

Keep in mind, opponents can still cast spells with a Defense Grid in play, but it typically taxes them enough where TES can plow through the first counterspell and eventually kill the opponent. One other thing about the card, is that it shuts off the symmetry of Echo of Eons against blue decks when Echo of Eons is refilling the opponent’s hand.

Recently, stock in Defense Grid has risen due to an increased amount of Mindbreak Trap in the format. When viewing the sideboard guide, it’s easy to notice how Defense Grid isn’t sided out in plenty of non-blue matchups for this exact reason.

4 Rite of Flame http://theepicstorm.com/product/rite-of-flame https://shop.tcgplayer.com/magic/coldsnap/rite-of-flame?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B00428PGTG/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B00428PGTG&linkCode=as2&tag=tes019-20&linkId=LHYEAMFU5A23RQHV http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/RiteofFlame.jpg Rite of Flame 1 Sorcery

Add  , then add  for each card named Rite of Flame in each graveyard

A defining characteristic of The EPIC Storm, this card is one of the reasons this deck is blazing fast. It costing one mana is important for two reasons — first, it’s easier to cast in comparison to other “Ritual” effects available that cost two, and second, its converted mana cost’s impact on Ad Nauseam. Something that is often overlooked when viewing Rite of Flame and is the ability to make two red mana which is important because it generates just enough to meet the red mana requirement for both Burning Wish and Empty the Warrens in a single turn. Two Rite of Flame is also the perfect amount of mana to cast Empty the Warrens! Things become a little more interesting when more than two copies of Rite of Flame are available (see below).

Mana Generated by Rite of Flame
Cast off a single red mana source, in one turn.

  • 1 Rite of Flame – Two red mana.
  • 2 Rite of Flame – Four red mana.
  • 3 Rite of Flame – Seven red mana.
  • 4 Rite of Flame – Eleven red mana.
4 Dark Ritual http://theepicstorm.com/product/dark-ritual https://shop.tcgplayer.com/magic/mercadian-masques/dark-ritual?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B005OV88JA/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B005OV88JA&linkCode=as2&tag=tes019-20&linkId=TYBVYNA7DXJWYEP2 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/DarkRitual.jpg Dark Ritual 1 Instant

Add   .

One of the most powerful cards in this deck and Legacy as a whole. If multiple “Ritual” effects are in hand, including a Rite of Flame, cast Dark Ritual second as it is an instant. This is incredibly helpful when it comes to playing around Daze, Spell Pierce and sometimes Flusterstorm.

Mana Generated by Dark Ritual
Cast off a single black mana source, in one turn.

  • 1 Dark Ritual – Three black mana.
  • 2 Dark Ritual – Five black mana.
  • 3 Dark Ritual – Seven black mana.
  • 4 Dark Ritual – Nine black mana.
4 Lion's Eye Diamond http://theepicstorm.com/product/lions-eye-diamond https://shop.tcgplayer.com/magic/mirage/lions-eye-diamond?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B002KYN62S/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B002KYN62S&linkCode=as2&tag=tes019-20&linkId=NOPWMNVWFDYARFE7 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/LionsEyeDiamond.jpg Lion's Eye Diamond 0 Artifact

Discard your hand, Sacrifice Lion’s Eye Diamond: Add three mana of any one color. Activate this ability only any time you could cast an instant.

The card is responsible for most turn one wins and is a total game-changer. When using Lion’s Eye Diamond it’s crucial to maintain priority and activate it in response to other spells before passing priority/checking to see if there are any responses. When using Lion’s Eye Diamond paired with Infernal Tutor, it’s important to cast Infernal Tutor with a card in hand and then use Lion’s Eye Diamond to become hellbent by activating the artifact.

Try to cast Lion’s Eye Diamond at opportune times. This card can be played very differently depending on the matchup. Let it sit on the table and threaten the opponent in some situations while hiding it in my hand or on top of the deck in others. Playing it right before Wishclaw Talisman, Infernal Tutor, or Burning Wish is desirable to maintain priority. This way it cannot be destroyed by effects like Abrupt Decay or Kolaghan’s Command.

4 Lotus Petal http://theepicstorm.com/product/lotus-petal https://shop.tcgplayer.com/magic/tempest/lotus-petal?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0030AEJ7W/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0030AEJ7W&linkCode=as2&tag=tes019-20&linkId=KR6GCZM6RNUJ564I http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/LotusPetal.jpg Lotus Petal 0 Artifact

Sacrifice Lotus Petal: Add one mana of any color.

Initial mana sources with no drawback that are almost always a pleasure to see — especially off of Ad Nauseam. They, like Chrome Mox, enable speedy early turn combos and generate storm for free. Lotus Petal can also fix our mana, especially in more recent lists playing four colors for Veil of Summer and Abrupt Decay!

3 Mox Opal http://theepicstorm.com/product/mox-opal https://shop.tcgplayer.com/magic/scars-of-mirrodin/mox-opal?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0045AU8F8/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0045AU8F8&linkCode=as2&tag=tes019-20&linkId=DI5TADZ2JXAH64QE http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/MoxOpal.jpg Mox Opal 0 Artifact

Metalcraft :Add one mana of any color. Activate this ability only if you control three or more artifacts.

The EPIC Storm finally has enough artifacts to support Mox Opal! This change happened when TES realized it was able to swap Infernal Tutor for Wishclaw Talisman. Wwith this swap, it brought the total number of artifacts up to 18-21 (this number fluctuates on if running main deck Defense Grid).

With over a third of The EPIC Storm being artifacts, Mox Opal being active on the first turn. This helps significantly when trying to cast a first turn Wishclaw Talisman and then passing the turn. A cool trick with Mox Opal is to cast Brainstorm or Ponder AND THEN shuffle your deck with Bloodstained Mire or Polluted Delta on turn one. This allows another spell to be cast such as an additional cantrip or a business spell.

Another fancy play with Mox Opal and Chrome Mox is to play Mox Opal first, cast Chrome Mox, with the imprint ability on the stack cast Brainstorm (or even Ad Nauseam!) and then imprint onto Chrome Mox after gaining new information/cards. While on the topic of Chrome Mox, even playing it for no-imprint cost now adds extra value with Mox Opal, which is something that should be mentioned for newer Storm pilots.

2 Chrome Mox http://theepicstorm.com/product/chrome-mox https://shop.tcgplayer.com/magic/mirrodin/chrome-mox?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0062DW728/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0062DW728&linkCode=as2&tag=tes019-20&linkId=454N266O4RIR6GO3 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/ChromeMox.jpg Chrome Mox 0 Artifact

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.

: Add one mana of any of the exiled card’s colors.

A card that divides TES from ANT. Chrome Mox provides additional early mana to allow for Ad Nauseam, Echo of Eons, or Empty the Warrens. A huge part of why TES has such an incredibly high success rate post-Ad Nauseam is Chrome Mox acts as an initial mana source to continue “combo-ing” out for the turn.

One of the better uses of Chrome Mox is to allow a first turn Wishlcaw Talisman meaning that the second turn combo-ing often only needs six mana. Chrome Mox also helps enable Mox Opal very early. Lists have recently bounced back and forth on the number of Chrome Mox in the main deck. At the moment, only two copies are being played — this is because of the need for a fourteenth land as well as drawing multiples can often hurt and Mox Opal’s function is very similar while not creating card disadvantage.

4 Polluted Delta http://theepicstorm.com/product/polluted-delta https://shop.tcgplayer.com/magic/onslaught/polluted-delta?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B005OV7BWK/ref=as_li_qf_asin_il_tl?ie=UTF8&tag=tes019-20&creative=9325&linkCode=as2&creativeASIN=B005OV7BWK&linkId=2fea77055ffaaec9f5ac697c7fc74f2a http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/PollutedDelta.jpg Polluted Delta None 0 Land

 Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.

The best “fetchland” in a primarily blue and black Storm deck. It gets either basic land (in lists that would play basic Island) which is something the other fetchlands cannot do.

Every fetchland in the current iteration of TES cannot get one land, the important thing is they all get the basic Swamp. Polluted Delta cannot get Taiga in the more recent lists, that said, if you are in need for a green source — Tropical Island has your back.

There’s more to Polluted Delta and the other fetchlands as well as they provide shuffle effects for cards like Brainstorm or Ponder which help with the quality of draws. Fetchlands protect TES’s mana from effects like Wasteland or Rishadan Port, which is key considering TES is a four-color deck with plenty of non-basic lands.

2 Bloodstained Mire http://theepicstorm.com/product/bloodstained-mire https://shop.tcgplayer.com/magic/onslaught/bloodstained-mire?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B005OV6AHC/ref=as_li_qf_asin_il_tl?ie=UTF8&tag=tes019-20&creative=9325&linkCode=as2&creativeASIN=B005OV6AHC&linkId=88c91457d31b6bf512d8dadf1e8576d4 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/BloodstainedMire.jpg Bloodstained Mire None 0 Land

 Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.

Notice there are two copies of Bloodstained Mire and two copies of Verdant Catacombs as the deck’s secondary “fetchlands.” The reliance on black mana is more important than blue, which is why you will not find any copies of Scalding Tarn or Misty Rainforest. All of the fetchlands need to be able to search for the sole basic land — Swamp.

The difference between Bloodstained Mire and Verdant Catacombs may not be noticeable at a quick glance, but it’s there. Every fetchland in the current iteration of TES cannot get one land, for Bloodstained Mire that land is Tropical Island. That said, it certainly can search for Volcanic Island.

There’s more to Bloodstained Mire and the other fetchlands as well. They provide shuffle effects for cards like Brainstorm or Ponder which help with the quality of draws. Fetchlands protect TES’s mana from effects like Wasteland or Rishadan Port, which is key considering TES is a four-color deck with plenty of non-basic lands.

2 Verdant Catacombs https://shop.tcgplayer.com/magic/zendikar/verdant-catacombs?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B002R3M8LC/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B002R3M8LC&linkCode=as2&tag=tes019-20&linkId=KAJ2JSRUS3YHYR7X http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/VerdantCatacombs.jpg Verdant Catacombs None 0 Land

 Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.

Notice there are two copies of Bloodstained Mire and two copies of Verdant Catacombs as the deck’s secondary “fetchlands.” The reliance on black mana is more important than blue, which is why you will not find any copies of Scalding Tarn or Misty Rainforest. All of the fetchlands need to be able to search for the sole basic land — Swamp.

The difference between Verdant Catacombs and Bloodstained Mire may not be noticeable at a quick glance, but it’s there. Every fetchland in the current iteration of TES cannot get one land, for verdant Catacombs that land is Volcanic Island. That said, it certainly can search for Tropical Island.

There’s more to Verdant Catacombs and the other fetchlands as well. They provide shuffle effects for cards like Brainstorm or Ponder which help with the quality of draws. Fetchlands protect TES’s mana from effects like Wasteland or Rishadan Port, which is key considering TES is a four-color deck with plenty of non-basic lands.

1 Underground Sea http://theepicstorm.com/product/underground-sea/ https://shop.tcgplayer.com/magic/beta-edition/underground-sea?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0062DOUNM/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0062DOUNM&linkCode=as2&tag=tes019-20&linkId=ECXVXMEHUYF4VDSR http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/UndergroundSea.jpg Underground Sea None 0 Land

 Add  or .

A searchable land that provides two of the deck’s primary colors without any drawbacks. In this list, Underground Sea tends to be the primary fetchland target.

Which means that its best to pair Underground Sea with its complement which would be Taiga &mash; a prominent secondary land. When having both lands in play, all four colors are available which makes gameplay much easier.

A perfect example would be that Abrupt Decay can be cast off of this dynamic duo on the end step, untap, and then being able to win the game while having all of the necessary resources.

1 Tropical Island https://shop.tcgplayer.com/magic/beta-edition/tropical-island?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0062DOTOC/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0062DOTOC&linkCode=as2&tag=tes019-20&linkId=A3IT5BNW6RM4U6JE http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/TropicalIsland.jpg Tropical Island None 0 Land

 Add  or .

A searchable land that provides two of the deck’s primary colors without any drawbacks.

Tropical Island much like Taiga is a more recent addition and is here to primarily be a second green source while helping balance the mana in the deck. Currently, there are three blue sources, three black sources, three red sources, and two green sources. Tropical Island is actually fairly critical to this by allowing a single Wasteland on the other green mana generator to not cause Veil of Summer or Abrupt Decay to be shut off. Many individuals also enjoy how Tropical Island pairs with Veil of Summer in the initial stages of the game since it helps protect on the first turn and then casts a cantrip on the second turn of the game.

Much like Underground Sea, Tropical Island has a natural compliment in Badlands. When having both lands in play, all four colors are available which makes gameplay much easier. A perfect example would be that Abrupt Decay can be cast off of this dynamic duo on the end step, untap, and then being able to win the game while having all of the necessary resources.

1 Volcanic Island https://shop.tcgplayer.com/magic/beta-edition/volcanic-island?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B003WZR3Q4/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B003WZR3Q4&linkCode=as2&tag=tes019-20&linkId=FGA3QEBMQRRL26YK http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/VolcanicIsland.jpg Volcanic Island None 0 Land

 Add  or .

A searchable land that provides two of the deck’s primary colors without any drawbacks.

Unlike Underground Sea, Volcanic Island has no complimentary land since Bayou has left the deck. While this does diminish the value of Volcanic Island slightly, there are aspects that still make Volcanic Island pretty great. With Pulverize AND Crash in the sideboard, TES needs more than a couple of Mountains in the deck. Volcanic Island is currently one of three Mountains for this purpose.

A trick for playing with red “dual lands” is to sit back on “fetchlands” and make sure they don’t get hit by Wasteland if in a position where casting Crash or Pulverize is necessary.

1 Taiga https://shop.tcgplayer.com/magic/beta-edition/taiga?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0062DOQBI/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0062DOQBI&linkCode=as2&tag=tes019-20&linkId=VFDFV65PZRLV2S6Q http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/Taiga.jpg Taiga None 0 Land

 Add  or .

A searchable land that provides two of the deck’s primary colors without any drawbacks.

Taiga much like Tropical Island is a more recent addition (and already a fan favorite) and is here to primarily be a second green source while helping balance the mana in the deck. Currently, there are three blue sources, three black sources, three red sources, and two green sources. Taiga is actually fairly critical to this by allowing a single Wasteland on the other green mana generator to not cause Veil of Summer or Abrupt Decay to be shut off.

The more important factor is that Taiga is a third Mountain with both Pulverize AND Crash in the sideboard ‐ previously if a Wasteland were to hit a Mountain, Pulverize would be shut off. Not anymore! A trick for playing with red “dual lands” is to sit back on “fetchlands” and make sure they don’t get hit by Wasteland if in a position where casting Crash or Pulverize is necessary.

When pairing Taiga with Underground Sea all four colors are available which makes gameplay much easier, this is something many players look to accomplish in the early game. A perfect example would be that Abrupt Decay can be cast off of this dynamic duo on the end step, untap, and then being able to win the game while having all of the necessary resources.

1 Badlands https://shop.tcgplayer.com/magic/beta-edition/badlands?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B005OVGUFE/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B005OVGUFE&linkCode=as2&tag=tes019-20&linkId=Y2SAEJU5LXWLUXJ5 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/Badlands.jpg Badlands None 0 Land

 Add  or .

A searchable land that provides two of the deck’s primary colors without any drawbacks.

Badlands is one of three Mountains in the deck for Pulverize AND Crash in the sideboard ‐ previously if a Wasteland were to hit a Mountain, Pulverize would be shut off. Not anymore! A trick for playing with red “dual lands” is to sit back on “fetchlands” and make sure they don’t get hit by Wasteland if in a position where casting Crash or Pulverize is necessary.

When pairing Badlands with Tropical Island all four colors are available which makes gameplay much easier, this is something many players look to accomplish in the early game. That said, this pairing is often worse than Taiga and Underground Sea due to your “combo color” land in Badlands can only cast a single “ritual effect” while Tropical Island cannot accomplish this. Although, if it’s only needed for Veil of Summer, this wouldn’t matter.

1 Swamp http://theepicstorm.com/product/swamp/ https://shop.tcgplayer.com/magic/invasion/swamp-339 https://www.amazon.com/gp/product/B00HZRFIL2/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B00HZRFIL2&linkCode=as2&tag=tes019-20&linkId=KWHPIG3JP2PBGHWX http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/Swamp.jpg Swamp None 0 Land

 Add .

Essentially an indestructible mana source that is searchable in the face of Wasteland. With the rise in Ghost Quarter in the last few years, it’s difficult to justify not having a basic land or two. The real value in basic Swamp is being able to cast Wishclaw Talisman off of a basic Swamp and a Chrome Mox or Mox Opal in the face of Wasteland. There are additional gains to be had in lists playing discard spells such as Thoughtseize or Duress on turn one to be able to once again, ignore Wasteland. For those that enjoy Massacre, Swamp guarantees the ability to cast it for free.

Sideboard
2 Abrupt Decay http://theepicstorm.com/product/abrupt-decay https://shop.tcgplayer.com/magic/return-to-ravnica/abrupt-decay?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0098MUAS8/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0098MUAS8&linkCode=as2&tag=tes019-20&linkId=YRL4L7OPYDABJNI3 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/AbruptDecay.jpg Abrupt Decay 2 Instant

This spell can’t be countered.

Destroy target nonland permanent with converted mana cost 3 or less.

With the nature of Wishclaw Talisman being able to search for anything, it incentivizes TES to play higher impact cards. Abrupt Decay has always been a desired effect. Being able to successfully answer Counterbalance, Chalice of the Void on two, or even a Deafening Silence being protected by countermagic can be game-winning.

The issue has traditionally been that green is a tough color to splash in The EPIC Storm, but that all changed with a full play-set of Mox Opal. The access to green mana is much more reliable now, and TES can consistently deal with hate permanents out of blue decks. Abrupt Decay does care about opposing copies of Veil of Summer.

2 Chain of Vapor http://theepicstorm.com/product/chain-of-vapor https://shop.tcgplayer.com/magic/onslaught/chain-of-vapor?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B005OV6GLW/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B005OV6GLW&linkCode=as2&tag=tes019-20&linkId=UYHLUQTZ7OOWOAED http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/ChainofVapor.jpg Chain of Vapor 1 Instant

Return target nonland permanent to its owner’s hand. Then that permanent’s controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

One of the best bounce spells ever printed. It efficiently answering cards like Thalia, Guardian of Thraben, Gaddock Teeg, Sphere of Resistance and Leyline of Sanctity. The only downside of this card is that Chalice of the Void on one is very popular causing this otherwise perfect bounce spell to be not great at times.

A “cool trick” with Chain of Vapor is to use it to generate mana and Storm — a pseudo “storm engine” so to speak. With a bunch of artifact mana (Chrome Mox, Lotus Petal, and Lion’s Eye Diamond), target an artifact, sacrifice a land, and then copy it. With enough lands and artifacts, it can be the cause of the opponent’s demise. This often happens post-Ad Nauseam in scenarios with low resources. Cast a few cantrips or discard spells. After that, bounce copies of Chrome Mox and replay them and imprint with the extra cards from Ad Nauseam — mana has been created with a bounce spell!

2 Carpet of Flowers https://shop.tcgplayer.com/magic/urzas-saga/carpet-of-flowers?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0062DPTV4/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0062DPTV4&linkCode=as2&tag=tes019-20&linkId=IROMY4X3CD5SKN77 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/CarpetofFlowers.jpg Carpet of Flowers 1 Enchantment

At the beginning of each of your main phases, if you haven’t added mana with this ability this turn, you may add mana of any one color, where is the number of Islands target opponent controls.

The Delver of Secrets decks are one of the few archetypes that are bad matchups while being a significant portion of the metagame. Carpet of Flowers helps solve this. First, it allows spells to be cast effectively through Spell Pierce or Daze as well as completely changing the dynamic of the game. Opponents will often not cast two-mana threats in fear of not wanting to sacrifice fetchlands to give TES mana. In return, TES gets time to set up its game plan.

Second, Carpet of Flowers also can allow winning through a Null Rod or Collector Ouphe that has resolved by providing enough mana to cast Empty the Warrens or simply the right colors to cast Abrupt Decay.

Importantly, just because the opponent has some Islands doesn’t mean TES should always side in Carpet of Flowers. It is not recommended to bring it in against decks such as Show and Tell for example.

1 Pyroblast https://shop.tcgplayer.com/magic/ice-age/pyroblast?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B005OV76X4/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B005OV76X4&linkCode=as2&tag=tes019-20&linkId=D4GICEBKCFRNJHNS http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/Pyroblast.jpg Pyroblast 1 Instant

Choose one —

  • Counter target spell if it’s blue.
  • Destroy target permanent if it’s blue.

Added during times when the number of Meddling Mage rises from blue decks. The beauty of Pyroblast over other permanent-based answers is if the opponent doesn’t draw hate creatures/permanents worth killing, TES isn’t stuck with dead cards in hand. Pyroblast can then be used as protection to stop permission spells. A land can also be targeted to get it out of hand for Storm count or the lesser common Hellbent for the sideboard Infernal Tutor!

Recently, with the rise of Mindbreak Trap, Pyroblast has found additional use against non-blue decks making it very versatile. A cool trick that is possible is to have an untapped Wishclaw Talisman in play and then to cast Echo of Eons or Ad Nauseam. At this point, if the opponent casts Mindbreak Trap — activate Wishclaw Talisman for Pyroblast and then get ’em. If the opponent doesn’t have it, sweet, something to put under a Chrome Mox.

1 Crash http://theepicstorm.com/product/crash https://shop.tcgplayer.com/magic/mercadian-masques/crash?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B005OV8840/ref=as_li_qf_asin_il_tl?ie=UTF8&tag=tes019-20&creative=9325&linkCode=as2&creativeASIN=B005OV8840&linkId=b8c7a8eb532318d5b0dea9551b338249 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/Crash.jpg Crash 3 Instant

You may sacrifice a Mountain rather than pay this spell’s mana cost.

Destroy target artifact.

A lot of people probably didn’t even know this card existed before looking at a TES deck list. Where the metagame is at, TES can live with it over additional bounce spells (which are traditionally instants).

The thought behind playing cards like Crash and Chain of Vapor is that Legacy has become much faster and even more punishing in the last few years, and taking a turn off to cast cards such as Echoing Truth can be the difference-maker in a match. These permanent-based answers allow TES to break serve and get ahead in these matchups while being very mana efficient. A common scenario is an opponent will play a permanent hate spell, and TES has to spend a full turn cycle for Echoing Truth. Before able to bounce the permanent on the opponent’s end step, another is cast. These answers (Crash and Chain of Vapor) get ahead of that.

The thing about Crash is that the first copy has incredible value due to Wishclaw Talisman, being able to destroy a Chalice of the Void for the cost of a single mana and a Mountain is crucial.

» See Crash in action

1 Thoughtseize http://theepicstorm.com/product/thoughtseize https://shop.tcgplayer.com/magic/lorwyn/thoughtseize?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B002C11WKM/ref=as_li_qf_asin_il_tl?ie=UTF8&tag=tes019-20&creative=9325&linkCode=as2&creativeASIN=B002C11WKM&linkId=f9841c7c16b802e302cb7b117ef3b5f0 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/Thoughtseize.jpg Thoughtseize 1 Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

A Burning Wish target that helps against fair blue decks as well as combo matchups. While a three-mana discard spell doesn’t seem incredibly desirable, it does come up! Check out the sideboard guide, Thoughtseize is actually sided in quite a bit as well.

A piece of advice, try not to telegraph over multiple turns that future plans including Thoughtseize. Don’t allow the opponent to hold open Veil of Summer in case they have a copy. Pick spots carefully for when to cast Thoughtseize in a Veil of Summer world.

Much like Pyroblast, Thoughtseize’s importance has gone through the roof due to the popularity of Mindbreak Trap. Being able to select it with Burning Wish and discard the nuisance is critical.

1 Infernal Tutor http://theepicstorm.com/product/infernal-tutor https://shop.tcgplayer.com/magic/guildpact/infernal-tutor?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B005OV5ZFA/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B005OV5ZFA&linkCode=as2&tag=tes019-20&linkId=HHQX4DGLDFHWEKBD http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/InfernalTutor.jpg Infernal Tutor 2 Sorcery

Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library.

HellbentIf you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library.

With Wishclaw Talisman taking over Infernal Tutor’s position in the main deck, Infernal Tutor has found a home in the sideboard over Dark Petition. In comparison to the five-mana sorcery, Infernal Tutor is not weakened by graveyard hate which is important considering other potential sideboard engines.

Infernal Tutor’s lower mana cost comes up for a few reasons as well. It helps to play around “Soft” countermagic as well as being able to be sideboarded in for matchups where Veil of Summer or Defense Grid lack some luster.

1 Grapeshot http://theepicstorm.com/product/grapeshot https://shop.tcgplayer.com/magic/time-spiral/grapeshot?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B005OVIHZA/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B005OVIHZA&linkCode=as2&tag=tes019-20&linkId=4QVEHJG74QOVG672 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/Grapeshot.jpg Grapeshot 2 Sorcery

Grapeshot deals 1 damage to target creature or player.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

In a world defined by Veil of Summer, Grapeshot is being used more than ever. Being able to kill the opponent on the same turn unlike Empty the Warrens is a huge boon compared to making Goblin Tokens. There are secondary reasons to run Grapeshot as well, such as finishing off the opponent after Goblin Tokens fall short or the opponent went too low on life with Griselbrand. There’s also the added bonus of being uncounterable against blue decks while killing an Ethersworn Canonist.

1 Empty the Warrens http://theepicstorm.com/product/empty-the-warrens https://shop.tcgplayer.com/magic/time-spiral/empty-the-warrens?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B005OVIC1Y/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B005OVIC1Y&linkCode=as2&tag=tes019-20&linkId=AJXI36BB3UF7ZY4L http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/EmptytheWarrens.jpg Empty the Warrens 4 Sorcery

Create two 1/1 red Goblin creature tokens.

Storm
 (When you cast this spell, copy it for each spell cast before it this turn.)

By playing a copy of Empty the Warrens in the sideboard, TES effectively play four copies in the 75 — it’s best to play the most copies possible while not decreasing Ad Nauseam percentages. Empty the Warrens is also the deck’s fastest combo option (as it requires the least amount of mana) against decks trying to lock out the game. Depending on the metagame, notice the numbers of Empty the Warrens fluctuate.

In metagames with lots of Delver of Secrets, TES plays more copies (generally the full set) of Empty the Warrens as it’s an easier card to cast when the opponent is trying to attack resources. Casting Empty the Warrens from hand is a lot less resource-intensive as only four mana is needed, and playing a full-complement of Empty the Warrens allows for drawing them to be much easier.

Meanwhile, in these match-ups, Ad Nauseam at its absolute cheapest is a seven-mana line that loses to Daze, Spell Pierce, and even itself. Delver decks pressure the life total very quickly, and Empty the Warrens is a great way to turn the tide. That said, there are metagames where only one in the sideboard is correct.

1 Tendrils of Agony http://theepicstorm.com/product/tendrils-of-agony https://shop.tcgplayer.com/magic/scourge/tendrils-of-agony?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0062DV378/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0062DV378&linkCode=as2&tag=tes019-20&linkId=YEISOXCBLP3IEDBL http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/TendrilsofAgony.jpg Tendrils of Agony 4 Sorcery

Target player loses 2 life and you gain 2 life.

Storm
 (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Another way to win the game via Burning Wish, currently with a copy in the main deck the usage is split but this allows for more versatility between combo lines.

Tendrils of Agony can be a liability in the metagame with Veil of Summer’s presence, if the opponent is representing it I would look towards Grapeshot if possible.

Traditionally, TES has only played a single copy of Tendrils of Agony in the deck. This is due to Tendrils of Agony being not the greatest card to draw, this has changed due to Wishclaw Talisman’s ability being uncounterable (by traditional measures) into a Tendrils of Agony once the Storm count is high enough.

1 Echo of Eons http://theepicstorm.com/product/echo-of-eons/ https://shop.tcgplayer.com/magic/modern-horizons/echo-of-eons?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B07T39S5NC/ref=as_li_qf_asin_il_tl?ie=UTF8&tag=tes019-20&creative=9325&linkCode=as2&creativeASIN=B07T39S5NC&linkId=dcdd65bfc80893aa222e6289ff512d93 http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/EchoofEons.jpg Echo of Eons 6 Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards.

Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)

For an more in depth look at the initial impressions of this card, check out this article. Let’s start with the basics. Echo of Eons works very well with Lion’s Eye Diamond.

First, play Burning Wish to retrieve Echo of Eons, then play Lion’s Eye Diamond (this plays around artifact disruption), discard the hand and add three blue to flashback a pseudo Timetwister. Another way of getting Echo of Eons into the graveyard is to Thoughtseize yourself. While not ideal, it is a “build-your-own Diminishing Returns!”. Echo of Eons is symmetrical, which means the opponent will also draw a fresh seven-card hand off of Echo of Eons. This is an issue against blue decks. To offset this, cards such as Hope of Ghirapur, Defense Grid, and Veil of Summer are great, opening up another engine versus counterspell archetypes.

Echo of Eons is the first three-mana storm engine that’s been legal in Legacy that’s playable. This helps quite a bit against Prison strategies or decks trying to lock out the game like Maverick or Death & Taxes.

1 Pulverize http://theepicstorm.com/product/pulverize https://shop.tcgplayer.com/magic/mercadian-masques/pulverize?partner=theepicstorm&utm_campaign=affiliate&utm_medium=theepicstorm&utm_source=theepicstorm https://www.amazon.com/gp/product/B0062DQEEA/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B0062DQEEA&linkCode=as2&tag=tes019-20&linkId=OQXPZ76HSP3VE5ND http://theepicstorm.com/wp-content/themes/tes-2020/assets/img/cards/Pulverize.jpg Pulverize 6 Sorcery
You may sacrifice two Mountains rather than pay this spell’s mana cost.
Destroy all artifacts.

An answer to cards such as Chalice of the Void, Sphere of Resistance, and Thorn of Amethyst that can be retrieved by Burning Wish. The real struggle with this card is always finding space for a third mountain in the deck, currently, that is possible due to only a pair of Chrome Mox.

In this decklist configuration with 14 lands, it’s much easier to support Pulverize off the back of the inclusion of Taiga as both the third Mountain and the second green source.

Currently, the most common artifact prison decks are also all Blood Moon decks. This means that they provide us with the necessary tools in order to cast this heavy-hitting spell!

Burning Wish
Burning Wish
Card Name: Burning Wish
Mana Cost:
Converted Mana Cost: 2
Types: Sorcery
Card Text:

You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.

Card Notes

One of the defining features of The EPIC Storm (TES). An incredibly powerful and resourceful element that is quite diverse in what it can do. Burning Wish allows TES to not play answers for problematic cards by either providing a solution or an alternative route to victory. One of the greatest things Burning Wish does for this deck is it allows for game one answers to permanent-based disruption as well as the flexibility of beating cards such as Veil of Summer. That’s the true beauty of Burning Wish — it can be a number of different things.

The “wish board” is comprised of Storm engines, win conditions, protection, and a few solution-based cards. The entire sideboard is not full of Burning Wish targets as it doesn’t create the greatest value out of the available slots. Generally, try to have no more than 6-7 Burning Wish targets. Lastly, having included Burning Wish into the deck, threat density is very high in comparison to other Storm decks meaning that less time is spent finding threats with cantrips which leads to a faster kill.

Deck List Explanation

The EPIC Storm mana-base got an upgrade with the move to 14 lands. With this change, the deck now contains a third [[Mountain]] for [[Pulverize]] on top of having a second green source for [[Veil of Summer]] (and sideboard cards). [[Taiga]] is the driving factor behind this, and a terrific land to pair with our primary fetchland target — [[Underground Sea]]. Off of this land combination, [[Abrupt Decay]] can be cast off of two lands which wasn’t always the case in the past.

One difference is those lands both produce combo-color mana for the following turn. Outside of the manabase, the other changes are the main deck copy of [[Tendrils of Agony]] due to how well it pairs with [[Wishclaw Talisman]] (even after the banning of [[Lurrus of the Dream-Den]]), and then a focused emphasis on beating [[Mindbreak Trap]]. Cards such as [[Pyroblast]] and [[Thoughtseize]] have been added and provide an answer in non-blue matchups on top of beginning to leave [[Defense Grid]] in against non-blue decks.


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On the play versus Sultai Delver
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