TES Matchup Battles: Madness

Matchup Battles

Madness is a deck looking to abuse the Madness mechanic, discarding cards from their hand. The goal is to try to get cards like [[Blazing Rootwalla]], [[Hollow One]], and [[Anje's Ravager]] into play for free or cheaply. They can do this quickly by using cheap discard effects to get these creatures into play on the Read More »

Matchup Mulligan: Madness

Matchup Mulligan

Final Bant Control Hand Answer Hand No. 10: (on the play) [[Echo of Eons|]] [[Lion's Eye Diamond|]] [[Lotus Petal|]] [[Brainstorm|]] [[Mox Opal|]] [[Burning Wish|]] [[Galvanic Relay|]] » Keep or Mulligan? Keep This hand looks much better than it actually is, there's some natural friction happening that may not be completely obvious. You have three zero Read More »

Through the Looking Glass: Madness with Phil Gallagher

Through the Looking Glass

Special Guest A few words on Phillip Gallagher (@ThrabenU):Phil Gallagher teaches Latin near Charlotte, North Carolina. While he originally made a name for himself playing D&T, these days he is more focused on producing more varied Legacy content. He drops daily content on his YouTube channel (ThrabenU), owns Thraben University, and is a host of Read More »

Through the Looking Glass: Bant Control with Anuraag

Through the Looking Glass

Special Guest A few words on Anuraag Das (TWITTER: @ANZIDMTG | MTGO: ANZID) Anuraag Das is a Twitch streamer, podcaster, commentator, content creator for Channel Fireball, and Legacy enthusiast. Anuraag may be best known as a Miracles pilot but can more often be found playing five-color control brews on stream. With the release of Modern Read More »

TES Matchup Battles: Bant Control

Matchup Battles

Bant Control is an iteration of the previous Snow Control decks that's using green for cards like [[Uro, Titan of Nature's Wrath]], [[Endurance]], [[Ice-Fang Coatl]], and other sideboard cards. The recent printing of [[Endurance]] has pushed these previous Snow Control decks from Jeskai or four colors to Bant colors. As other Legacy decks evolve and Read More »

Matchup Mulligan: Bant Control

Matchup Mulligan

Final UR Delver Hand Answer Hand No. 10: (on the draw) [[Galvanic Relay|]] [[Galvanic Relay|]] [[Abrupt Decay|]] [[Aeve, Progenitor Ooze|]] [[Volcanic Island|]] [[Bloodstained Mire|]] [[Bloodstained Mire|]] » Keep or Mulligan? Keep This hand isn't perfect, but we do have [[Abrupt Decay]] to slow the game down. I would lead the game on the pair of Read More »

Card Review: Wish

DnD Hero

Wish [[Burning Wish|]] [[Wish|]] [[Death Wish|]] [[Wish]] is a flexible new take on the ability to fetch cards from outside the game. Its text has a lot of subtleties that grant it some extra power. By using the word "play",  [[Wish]] allows its caster to play lands in addition to spells from their sideboard. [[Wish]]'s Read More »

Matchup Mulligan: UR Delver II

Matchup Mulligan

Final GW Depths Hand Answer Hand No. 10: (on the play — mulliganed twice) [[Burning Wish|]] [[Dark Ritual|]] [[Mishra's Bauble|]] [[Mishra's Bauble|]] [[Mox Opal|]] [[Ponder|]] [[Brainstorm|]] » Keep or Mulligan? Keep Honestly, I'm not sure how much better a four-card hand would be outside of having exactly the singleton [[Echo of Eons]] paired with a Read More »

TES Matchup Battles: UR Delver III

Matchup Battles

UR Delver is made up of cantrips, burn spells, aggressive creatures, and counterspells. Its game plan is to try to and play an early aggressive creature and then use counterspells and burn spells to disrupt the opponent enough to end the game quickly. [[Dragon's Rage Channeler]], [[Ragavan, Nimble Pilferer]], [[Murktide Regent]], and [[Expressive Iteration]] are Read More »