Sideboard


TES Matchup Battles: Ad Nauseam Tendrils

Ad Nauseam Tendrils (ANT) is a combo deck that focuses on breaking the Storm mechanic to cast a game-winning Tendrils of Agony. This is done by combining mana rituals, tutors, and engines, such as Past in Flames and Ad Nauseam, to cast 10 spells in a single turn. Because ANT is a black-based deck and plays a card like Lion's Eye Diamond, it uses discard spells as its primary form of Read More »

TES Matchup Battles: 4c Control II

4c Control is a control deck that's trying to use all of the best disruptive cards like Thoughtseize, Force of Will, Snapcaster Mage, and planeswalkers. There are many flavors of 4c Control, but with the recent printing of Wrenn and Six most are traditional Grixis Control decks, but splashing cards like Wrenn and Six and maybe a few other green cards. This shows the evolution of Legacy and how decks Read More »

TES Matchup Battles: Grixis Delver II

Grixis Delver's primary game plan is to stick an early threat, such as Delver of Secrets or Young Pyromancer, and use cards like Daze and Wasteland to disrupt the opponent’s initial development while killing the opponent quickly. There are, and have been, many different flavors of Delver of Secrets decks ever since its printing quite a few years ago. Grixis Delver would be considered a tempo deck, and even before Read More »

Surviving the Karnpocalypse

Hello everyone, I have finished up school and I will hopefully be back on a more regular schedule! Since the release of War of the Spark, Legacy has changed quite a bit and with a new set on the horizon, it looks like it will be in flux for a while yet. With all of this change comes changes to the decklist. The Meta Before the War At MF Niagara Falls, one Read More »

Bolas’s Citadel — a Deep Dive for Legacy

War of the Spark has been out for less than three weeks and already we are seeing a heavy impact of the set in all formats. From Neoform breaking Allosaurus Rider in Modern to Karn, The Great Creator finding Mycosynth Lattice to lock opponents out in Legacy and Vintage, there is no question that this is the most powerful set for overall eternal formats since Innistrad. More often than not, Read More »

TES Matchup Battles: Eldrazi Ramp

Eldrazi and ramp decks have existed ever since the printings of Cloudpost and Glimmerpost and the Eldrazi in legacy, and even in modern while they were legal. The goal is to assemble these posts along with artifact mana to accelerate out bigger expensive cards like Ugin, The Spirit Dragon and Karn, Scion of Urza. In order to survive the game long enough, Eldrazi Ramp uses cards like Chalice of the Read More »

Development and Progress: The EPIC Storm moving forward

”Without continual growth and progress, such words as improvement, achievement, and success have no meaning.” -Benjamin Franklin In a game of variance, there is no one true way to determine the best iteration of a deck. As metagames shift and adapt, one must also adapt the list they are playing with. Sometimes this means changing sideboard slots, replacing flex slots, or even swapping the number of key cards. In a format like Read More »

TES Matchup Battles: Death & Taxes II

Death and Taxes looks a lot like white weenie to the casual observer. In reality, D&T is a creature-based control deck that focuses on invalidating the opposing deck. The goal is to aggressively land creatures while creating a difficult time for the opponent to execute their game plan. It's been about 2 and a half years since I reviewed Death and Taxes, and a lot has changed in that time Read More »

Sideboard Theory: Extirpate and Surgical Extraction

Before we dive into this article I want to introduce myself. My name is Steve Vultaggio. I am a 25-year-old Masters student living in New Orleans. Who Dat! Originally, I am from Boston, Massachusetts and am a life long Bruins and Patriots fan. I have been playing Magic the Gathering since 2000, and my first “competitive” event was a Mirrodin pre-release; where I opened a Chalice of the Void. Storm Read More »