Theory


Matchup Mulligan: Burn

RUG Delver Final Hand Answer Hand 10: (on the play) » Keep or Mulligan? Keep I'm a risk taker, you need to find a land and then either a black or red card off of Brainstorm. I like my chances for this (I'll be honest, I don't know the exact odds.), there's also other scenarios that include Lotus Petal. Burn Pre-board Hand 1: (on the play) » Read More »

Matchup Mulligan: RUG Delver

BR Reanimator Final Hand Answer Hand 10: (on the draw) » Keep or Mulligan? Most people correctly answered that this was a keep. This article's theme will be "Do not live in fear", and this is a great example of that. While your opponent could have a discard spell or even Chancellor of the Annex, you can't send this back. While you could just lose the game on Read More »

TES Matchup Battles: RUG Delver

With the recent banning of Gitaxian Probe and Deathrite Shaman people have been moving away from Grixis Delver for the more traditional version of RUG Delver. RUG Delver is a tempo deck that tries to use all of its resources to keep the opponent from gaining traction to set up their game plan, and then try to kill the opponent before they regain their balance. They do this by playing Read More »

TES Matchup Battles: Death's Shadow

Death's Shadow the card has existed for a long time, but never really saw much play until the past couple of years. It's really been a staple of the Modern format over the past 2-3 years, but recently it's been picking up in legacy. Because it's a fairly newer deck in legacy there isn't an established deck or even which colors to play in the deck. Overall the deck is Read More »

Matchup Mulligan: BR Reanimator

Dragon Stompy Final Hand Answer Hand 10: (on the play) » Keep or Mulligan? Keep Most people correctly answered that this hand is a keep and that's great. However, about half of these individuals missed a crucial line. With your first Gitaxian Probe if you hit a blue-producing land, Chrome Mox, or Lotus Petal you likely win the game. From there you cast Brainstorm, put Burning Wish on top Read More »

TES Matchup Battles: Maverick

Maverick is a green white based deck that combines elements of aggression while being able to attack the opponent's strategy. The draw to this deck is the flexibility in the deck list, being able to play cards like Green Sun's Zenith along with silver bullets. This allows Maverick to have cards for most situations faced in legacy, and play the type of game plan they need to win a particular Read More »

Matchup Mulligan: Dragon Stompy

Elves Final Hand Answer Hand 10: (on the draw) » Keep or Mulligan? I read a few responses saying they thought this hand was a mulligan due to multiple copies of Chrome Mox, no blue source, and no real business spell. Well, I disagree. The blue source can be issues by drawing any land either fron your draw step, off of your first Gitaxian Probe, or by casting Read More »

TES Matchup Battles: Elves

Elves is an aggro/combo engine deck that uses synergy and many small incremental advantages to build up an enormous amount of cards and mana, like storm, in order to play giant monsters and win the game in a single turn. However, while elves is most commonly known for its ability to combo off and win early in the game, it is also an extremely resilient deck that can put up Read More »

Matchup Mulligan: Elves

Eldrazi Final Hand Answer Hand 10: (on the play) » Keep or Mulligan? Mulligan The crowd seemed to be split 50/50 on this decision, which is good, it means people are thinking about these! That said, to me, it's a Mulligan. If you were to keep this hand, the correct line of play would be to cast Chrome Mox (imprint: Infernal Tutor), Duress, play Bloodstained Mire and pass. This leaves Read More »

TES Matchup Battles: Eldrazi

Eldrazi is a fairly new deck thanks to the recent Eldrazi additions from Oath of the Gatewatch. The "Stompy" archetype itself has been around for a very long time and its plan is to use fast mana to accelerate out lock pieces, and then follow them up with a fast clock to pressure the opponent. The idea behind this is that by accelerating out lock pieces before the opponent can Read More »
Page 1 of 212