Since our last Infernal Tutoring, the Legacy metagame has continued to evolve and adapt to the chaos that Wizards of the Coast created when they decided to print so many Legacy playable cards in such a short amount of time. Alex McKinley recently wrote a wonderful article that goes into more specific details, and I would highly suggest taking a look if you already haven't! As for The EPIC Storm, there have been very few changes to the deck list in the past month. It seems that the majority of players that I talk to are playing 2-3 copies of Mox Opal, and people seem to have mixed opinions on Defense Grid versus Duress. Crash has also made its way in to a few deck lists (which seems like an awesome addition), and Bryant Cook posted an amazing video showcasing the card's raw power! Enough small talk though, let's jump into our three scenarios!
Tim Colletti (Tcsironmaiden)
Tim is an up and coming Legacy Storm player from Chicago, Illinois. With only one Top 16 finish at the Moonbase Market 5K, Tim's proudest moments are teaching his son and nephews the game of Magic: The Gathering and playing in Legacy tournaments with them. When Tim is not playing Magic at local tournaments or Magic Online, he is balancing family life, playing in a band, and the everyday grind of the HVAC trade.
- 4 Burning Wish
- 4 Infernal Tutor
- 4 Brainstorm
- 4 Ponder
- 4 Thoughtseize
- 2 Defense Grid
- 1 Empty the Warrens
- 1 Ad Nauseam
SITUATION No. 1 - Bomberman
In our first scenario, we are playing against Bomberman! Bomberman is a mono-white combo deck that uses Auriok Salvagers and Lion's Eye Diamond to make infinite mana and then closes out the game with a Walking Ballista kill. Bomberman saw a pretty big resurgence with the printing of Karn, The Great Creator, which gave the deck a huge amount of resiliency. Besides Karn, The Great Creator, the biggest main deck threat for The EPIC Storm is Chalice of the Void. The good news is, Bomberman is very weak to Chalice of the Void on zero, so you will rarely have to play around that. All in all, Bomberman seems to be a pretty even matchup, but can definitely swing in either direction depending on who is on the play.
We are currently in an interesting position having just gone all-in on Empty the Warrens for 12 Goblin Tokens. I usually don't like Empty the Warrens in this matchup, but a dozen Goblin Tokens on turn one is pretty explosive and can usually race Bomberman. Our opponent played out an Auriok Salvagers and a good amount of artifacts. On our turn, we were fortunate enough to draw a Thoughtseize which revealed: Mystic Forge and a Walking Ballista. What would you take here and why?
SITUATION No. 2 - Four-Color ( 4C) Control
Next up, we are playing against 4C Control! 4C Control was rampant prior to Deathrite Shaman being banned. The deck couldn't support the insanely greedy manabase after the banning until the recent printing of Wrenn and Six, which gave the deck the stability it needed. 4C Control can attack from many different angles, so it is a match where you have to be able and willing to change your game plan quickly. Traditionally, our main strategy was to play four Empty the Warrens and grind the opponent out with Goblin Tokens, but with the printing of Plague Engineer, Goblin Tokens are less likely to win the game.
HOW I SIDEBOARDED:
After fighting through our opponent's discard spells, countermagic and graveyard hate, we were able to Empty the Warrens for eight Goblin Tokens. Our opponent followed up with a Baleful Strix, which was a huge sigh of relief for us. As we move to our attack phase, how would you attack with your Goblin Tokens?
SITUATION No. 3 - Grixis Control
In our final situation, we are facing Grixis Control! Grixis Control is a deck that looks to disrupt its opponent by playing a ton of discard spells and countermagic while closing the game with a Gurmag Angler, Young Pyromancer, or a Planeswalker. There have also been some recent lists that are playing Dreadhorde Arcanist, which can get out of control with cantrips and discard spells if unanswered. While this matchup seems favorable for the most part, there are many scenarios where the opponent will have just the right amount of disruption paired with pressure to win.
Our opponent was able to keep us from doing anything by playing a ton of discard spells. We were eventually able to deploy a small group of Goblin Tokens via Empty the Warrens. That said, our opponent was able to kill all of our tokens and then deploy a Gurmag Angler. We have somehow managed to miraculously not see any copies of Kolaghan's Command yet. After what felt like 100 turns of "draw, go.", we have finally drawn an Infernal Tutor! Assuming that our opponent isn't able to deal one damage to us, we can wait for one more turn before we are dead. What play would you make?
The Legacy meta seems very hostile to Storm, but I have been having lots of success with the deck online. Playing a deck that is consistently able to take action on turn one is amazing, and I am excited to see how the deck continues to evolve with the meta. Until next time, keep Storming on!