Lands gets its name from the entire deck being based around lands. Land tutors, assembling land combos, using lands to disrupt the opponent, ramping with lands, and even generating card advantage with lands from one of the more important cards, [[Life from the Loam]]. Ultimately, it wins by trying using [[Thespian’s Stage]] to make a copy of [[Dark Depths]], and that creates a copy with no ice counters to immediately make a 20/20 [[Marit Lage Token]]. Lands is a deck that’s been around Legacy for a long time, but it recently got some new cards in [[Urza’s Saga]], [[Force of Vigor]], and [[Endurance]]. With these changes, it’s important for all Legacy players to be prepared for Lands.
How does Lands matchup against TES?
[[Dark Depths]], [[Thespian’s Stage]] – Lands used to have a reputation of winning slowly, but since the printing of [[Thespian’s Stage]], they can now win quickly and has the ability to race other decks. With all of the land tutors and [[Life from the Loam]] Lands can assemble this combo consistently.
[[Wasteland]] – Game one, [[Wasteland]] is Lands only way to interact with us in a meaningful way. TES doesn’t play any basic lands, so sometimes that can be good enough to slow us down several turns. Pairing this with a [[Life from the Loam]] can lock us out of the game.
[[Sphere of Resistance]] – Coming from the sideboard, [[Sphere of Resistance]] helps Lands a lot against any combo deck and especially Storm decks. It makes comboing off nearly impossible, and at a minimum will slow TES down in order to answer it. The fact [[Sphere of Resistance]] exists in their sideboard forces us to bring in permanent removal that we wouldn’t need in this matchup otherwise.
[[Force of Vigor]], [[Urza’s Saga]] – These cards are newer to Lands since the last time we reviewed this matchup. [[Force of Vigor]] is the main concern for TES because there are many artifacts that we use for tutors and mana. It is an instant, so if we sequence our combo in a way that can expose our artifacts to a [[Force of Vigor]] at the wrong time we could lose mid-combo or if we have to pass the turn with artifacts in play, it could cost us the game.
Deck List
Main Deck
- 4 [[Burning Wish]]
- 4 [[Wishclaw Talisman]]
- 4 [[Brainstorm]]
- 4 [[Ponder]]
- 1 [[Ad Nauseam]]
- 1 [[Echo of Eons]]
- 1 [[Tendrils of Agony]]
- 4 [[Veil of Summer]]
- 2 [[Orim’s Chant]]
- 4 [[Rite of Flame]]
- 4 [[Dark Ritual]]
- 4 [[Lion’s Eye Diamond]]
- 4 [[Lotus Petal]]
- 3 [[Chrome Mox]]
- 3 [[Mox Opal]]
- 3 [[Verdant Catacombs]]
- 2 [[Scalding Tarn]]
- 2 [[Polluted Delta]]
- 1 [[Tropical Island]]
- 1 [[Badlands]]
- 1 [[Underground Sea]]
- 1 [[Scrubland]]
- 1 [[Taiga]]
- 1 [[Tundra]]
Sideboard
- 4 [[Galvanic Relay]]
- 2 [[Abrupt Decay]]
- 3 [[Prismatic Ending]]
- 1 [[Grapeshot]]
- 1 [[Empty the Warrens]]
- 1 [[Tendrils of Agony]]
- 1 [[Echo of Eons]]
- 1 [[Peer into the Abyss]]
- 1 [[Massacre]]